Early – Block C – ST 2110

3:00 - 3:25 Eastern Time
NMOS IS-04/05 in the real world
Mo Goyal, Evertz

This session gives participants a glimpse into the real-world use NMOS IS-04 and IS-05 in today’s IP-based broadcast facilities.  Over the past few years, the industry has been successfully transitioning to IP using SMPTE ST 2110.  There are many examples of successful SMPTE ST 2110-based facilities and SMPTE ST 2110 enabled products.  However, very few of these case studies cover the reality of NMOS IS-04 and IS-05.  We explore the realities of NMOS IS-04/05 with real examples and case studies and describe lessons learned.

 

3:25 - 3:50 Eastern Time
AES67 and ST2110-30 over WAN
Nicolas Sturmel, Senior Technologist, Merging Technologies

This presentation highlights challenges posed by moving from LAN to WAN with AES67 and ST2110-30. We will answer the following questions: “What is a WAN?", "Why would I need AES67 on the WAN?” and “What performances should I expect?”. Best practices to deal with additional delay, transcontinental synchronisation and paquet loss on the open Internet will be presented, allowing transmission of high quality synchronous and low latency (as possible) audio on Wide Area Networks.

 

3:50 - 4:15 Eastern Time
Broadcast ST2110 Directly from your Windows Desktop Application
Thomas True, Senior Applied Engineer for Professional Video and Image Processing, NVIDIA

In an all-IP broadcast facility every piece of equipment in the broadcast chain must support the SMPTE ST2110 standards for plug-and-play device connectivity. This includes GPU-based desktop workstations when there are production requirements to go live to air with common applications. In this paper we present a solution to transparently add support for ST2110 essence streams in common desktop applications for direct integration into the broadcast chain. We use commercial off-the shelf (COTS) hardware running on Windows 10 that presents the GPU and NIC as a display on the computer workstation desktop. Based upon established standards this display meets the high quality color and timing demands of broadcast facilities. Application rendered video frames are transmitted directly from GPU device memory according to the SMPTE ST2110 standards without additional copies and PCIE bus traffic to system or NIC device memory. Synchronization of the GPU-generated video stream with audio and ancillary data streams is maintained by PTP.

The integration of NMOS permits the discovery and registration of the GPU-based workstation display as a media sender node on the media network such that it can be remotely managed and controlled. This solution provides common mapping, social media and graphics overlay applications the ability to send ST2110 compliant video, audio and ancillary data directly into the broadcast production data flow without the need for a scan converter or other conversion device.

 

Late – Block D – Emerging Technologies

5:25 - 5:50 Eastern Time
Machine Learning for Up-Conversion
Tony Jones, Principal Technologist, MediaKind

Ultra High Definition (UHD) services are progressively being rolled out around the world, but there remains a lack of native UHD content, either because the content was produced before UHD’s standardization, or because the costs were deemed too high. This means that there is a need for conversion from HD to UHD, to fill the gap in content. There are traditional ways to approach up-conversion, but in this presentation we will look at how Machine Learning can be applied successfully to up-conversion, with the aim of producing content that has more native UHD characteristics than traditional approaches might give. The presentation will cover specific architectures of convolutional neural networks (CNNs), with a particular training architecture, known as Super-Resolution Generative Adversarial Networks (SRGANs), and why this provides an enhanced up-conversion. The presentation will also consider interlace, and SD to HD conversion, with some examples of the conversion and lessons learnt from working with various types of content.

 

5:50 - 6:15 Eastern Time
Tales from the Trenches while Hunting for Threats in Media and Entertainment
Eric Poynton, Systems Engineer, Arista Networks

In this presentation we will share real-world experiences from threat hunting in one of the world's largest media and entertainment corporations. We will start by describing the threat model that drove our efforts, including risks such as content theft, ransomware and content encryption, unauthorized content modification and modification of ad-feeds, etc. We will then quickly discuss approaches for organizations like these to gain a broad understanding of their attack surface, including unmanaged IoT devices and all the IP-based equipment that are now part of the production and distribution processes. We will wrap things up with a few anonymized case studies of threats that targeted this environment. Eric will walk the audience through the hunting, detection and investigation processes followed while combating everything from early stages of ransomware to uncovering exposed IoT devices and from botnets and malicious browser extensions that steal data to cryptocurrency mining.

Attend this session to learn about:

  • Tools, techniques and tactics attackers use to target media and entertainment companies;
  • Defensive controls used by the most mature security teams within media and entertainment;
  • Tips and tricks for enhancing your own threat hunting / detection and response processes to combat the new threat landscape media and entertainment organizations are exposed to.

 

6:15 - 6:40 Eastern Time
IPMX Makes Network Easy
Jean Lapierre, Matrox

IPMX is a standard in development based on ST 2110. ST 2110 has been deployed successfully in broadcast environments all over the world. Existing ST 2110 deployments are mostly uncompressed AV requiring high bandwidth sophisticated network equipment. IPMX is targeting the Pro AV space where an open standard for AV over IP is needed but where support for less sophisticated networks is also a major requirement. The presentation explains how IPMX aims to enable building AV over IP solutions using a wide variety of network equipment and infrastructure; from 1G over Cat5e cables to 100G over fiber, and beyond. We will cover network switches and some of the feature requirements that come with IPMX. One of the key differences between ST2110 and IPMX we will cover is the fact that IPMX is designed to work without the presence of a PTP Grandmaster on the network. We will review some of the workflows typical of Pro AV and how they can be achieved using IPMX without PTP. We will also see how PTP can be used by IPMX to achieve advanced workflows where the additional synchronization provided by PTP is beneficial. We will also explain how some of the timing specification differences in IPMX versus ST 2110 are designed to enable the use of non PTP aware switches and the use of less sophisticated PTP Grandmasters.