Full Name
Thomas True
Job Title
Senior Applied Engineer for Media Workflows at NVIDIA
Company
NVIDIA
Speaker Bio
Thomas True is a Senior Applied Engineer for professional media workflows in NVIDIA's Enterprise Products Group in Santa Clara, CA. In this role he works at the intersection of video I/O and the Graphics Processing Unit(GPU) where he focuses on the integration of GPU and networking technologies into broadcast, video and film applications ranging from pre-visualization to post production and live to air. Prior to joining NVIDIA, Tom was an applications engineer at SGI. Thomas has a M.S. degree in Computer Science from Brown University in Providence, RI and a B.S. Degree from the Rochester Institute of Technology in Rochester, NY.
Topic and Description
Presntation Topic: Broadcast ST2110 Directly from your Windows Desktop Application

Description: In an all-IP broadcast facility every piece of equipment in the broadcast chain must support the
SMPTE ST2110 standards for plug-and-play device connectivity. This includes GPU-based
desktop workstations when there are production requirements to go live to air with common
applications. In this paper we present a solution to transparently add support for ST2110
essence streams in common desktop applications for direct integration into the broadcast chain.
We use commercial off-the shelf (COTS) hardware running on Windows 10 that presents the
GPU and NIC as a display on the computer workstation desktop. Based upon established
standards this display meets the high quality color and timing demands of broadcast facilities.
Application rendered video frames are transmitted directly from GPU device memory according
to the SMPTE ST2110 standards without additional copies and PCIE bus traffic to system or
NIC device memory. Synchronization of the GPU-generated video stream with audio and
ancillary data streams is maintained by PTP.

The integration of NMOS permits the discovery and registration of the GPU-based workstation
display as a media sender node on the media network such that it can be remotely managed
and controlled. This solution provides common mapping, social media and graphics overlay
applications the ability to send ST2110 compliant video, audio and ancillary data directly into the
broadcast production data flow without the need for a scan converter or other conversion
device.

and

Roundtable Topic: Broadcast ST2110 Directly from your Windows Desktop Application

Description: Q & A Session
Thomas True